2019 was a weird year for video games for me. Most games I played this year felt strangely similar to other games I’ve played in the past. Remakes, sequels, spiritual successors were abundant. However, I did play a lot of great games in 2019. So much so that I didn’t have room for all of them.
So honorable mentions go to Slay the Spire, Streets of Rogue, and The Outer Worlds, all games I sank too much time in to. There is also one game I want to mention for my biggest miss of the year and that’s Disco Elysium. I feel Disco Elysium would have a good chance to be my game of the year, but I don’t have the means to play it until its PS4 release slated for 2020.
With all that out of the way, here are my top five games of 2019.
#5) Pokemon Sword
My number five spot was tricky to decide on. This is a very biased pick because of my love for the Pokemon series, but Pokemon Sword is one of the few games I’ve beaten this year that I still want to play. It’s a standard Pokemon game, but the new Pokemon introduced are some of the strongest in while, Raid Battle are surprisingly addictive, and I’ve lost too many hours to count in the wild area while trying to complete my Dex. I love this game so much, I already want to start another playthrough with a whole different team.
#4) Astral Chain
This year, I played two games that involve themselves with the astral plane: Control and Astral Chain. Out of those two, Astral Chain is a clear favorite for me. Developed by Platinum Games, it has all their hallmarks I love: varied and satisfying combat, perfect dodge mechanics, a variety of enemies, and an over-the-top, ridiculous story. The best part of the game are the Legions, though, and the many ways they can be utilized in and outside of fighting.
#3) Resident Evil 2 (Remake)
I never played the original Resident Evil 2, so I had no nostalgia for the game when the remake was announced. But I picked it up based on my love for RE 4 and after playing through the RE 1 remake, and this new remake plays like the best aspects of those two games combined. The shooting is satisfying while the over-the-shoulder camera provide a claustrophobic feeling in the tight halls of the police station. The station, where most of the game takes place, is expertly crafted and the survival horror balance is pitch perfect, ensuring the player is always low on supplies but can still scrape by if they play smart.
#2) Untitled Goose Game
2019 was a landmark year for me because Untitled Goose Game released. It was my most hyped game since I saw it a few years back and it was everything I wanted. It’s a funny game with an interesting take on stealth gameplay and a dedicated honk button. The levels are solidly designed and they even open up upon completion, connecting them all for more open playthroughs after the first. The game is effortlessly charming with a pleasant art style.The only drawback to the game is the short length. It helps the humor not overstay its welcome, but it does feel sadly lacking. But then again, it has a dedicated honk button.
#1) Sekiro: Shadows Die Twice
Like my review of Majora’s Mask, what impresses me most about Sekiro: Shadows Die Twice is how it feels similar to the Dark Souls series, yet completely different at the same time. The additional of the hookshot is great, adding a huge amount of verticality to levels and enables more stealth options and quick escapes. The exploration is still present even with the more linear level design and the rewards for searching can be truly gratifying. The game strips out all the different weapons, armor, and classes of From’s earlier Souls games, but it still manages to be as challenging as those other games. With a more narrow move set provided to the player, the bosses and enemies were created with laser focus. Honestly,there were times while fighting some bosses where I thought I might not be good enough to beat them. Genochiro, the Guardian Ape, Demon of Hatred, the Corrupted Monk, all beat me now to the point of despair. But no game gave me a better feeling than taking out each and every one of Sekiro’s bosses.